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The reviewer at Digital Foundry particularly criticized the frame pacing issues that the game is plagued by. There are just too many visual inconsistencies that are mentioned in the embedded tech review video below. The low resolution raytraced shadows on this latest version of the Dunia engine on the other hand are hardly missed on consoles, which can at least render Far Cry 6 at dynamic resolutions close to 4K while targeting 60fps.īut in conclusion, Far Cry 6's technical implementation is far from being flawless.
Far cry pc game series#
Since neither Sony's PlayStation 5 nor Microsoft's Xbox Series X feature raytracing effects in this particular game, reflective surfaces like wet streets or cabinets made from metal can look way better in the PC version of Far Cry 6, depending on which setting is selected. While we have already reported on the unfortunate fact that the next-gen console versions of Far Cry 6 ( from US$59 on Amazon ) won't support raytracing, Digital Foundry has now thoroughly analyzed the game from a technical point of view in a new tech review video. Ubisoft's new Triple-A shooter Far Cry 6 has finally hit the (virtual) store shelves last week, when the game was simultaneously launched for PC, PS4, PlayStation 5 and Xbox One and Series X/S consoles.